LiveToLearn-Logo.jpg
The Encouragement to Learn


Our website:
http://livetolearn-app.strikingly.com/

Our pitch video:

the examples
Live to Learn is an application dedicated to the promotion of global education for all those who lack access to it. It is an undisputed fact that around the world, there are many great human minds going to waste simply because they are denied the basic resource of education. It is also known that there are many around the world who skip the classroom in favor of unproductive activities. Our app has the dual purpose of encouraging those who have access to the educational resources around the world to utilize them and further humanity's knowledge, while at the same time encouraging people to help provide the educational resources to those less fortunate.
Our app has capabilities from regularly updated tips screens for study and technology, as well as utilizing a textbook functionality, providing vast knowledge at one’s fingertips.
In the end, everyone needs to learn, so why shouldn’t we encourage this development in everyone?
It is time to stand up and give ‘The Encouragement to Learn’!



App Questions

Answer the following questions.
What is your user getting by downloading this app? The Importance Of Education.


Is your app just a bundle of various app links? Or is it really providing some functionality as an app to the user who downloads it? It provides links for people to learn on, as well as other useful content.


Does your app work as advertised? Yes.


Does your app have undocumented or hidden features? None.


Is your app unique and not just websites pulled together? Does it have entertainment value? The app is unique and yes it has entertainment value.


Is your app just a marketing tool or does it do anything else? It is a marketing tool; it will hopefully encourage others to promote access to education.
Our app is also able to help people with their education, and will keep people updated on access to education.


Do you have any tricks or fake functionality that isn't clearly marked? No.


Is your app a song, a movie or a book? More like a book


Do you mention other apps in your app? If so, what and how? Quizlet is mentioned as a resource for studying. Twitter, Facebook, and Instagram are mentioned as they are social medias that our team uses. Self Control (for Mac) is also mentioned as a resource to use while studying. Some websites may also be apps.


Do you mention anything besides Apple products or another store in your app like Google Play or Windows Phone?
Refer to the answer above. No products are mentioned, but some websites may advertise a product or ask for a donation.


Is every app screen completed with text on it? Yes.


Do you use the same font and font size throughout the document? Do you use title case? Have you alpha tested and made sure all buttons work? The app uses the same font; the fonts are sized accordingly. Yes, we have tested and made sure all buttons work.


Does your icon look like apps bundled with the iPhone? Yes.


Do all of your buttons link to pages that are the same name as the button? Do all buttons on all pages work? Yes.


Do you have any app screens that look like the apple home screen? No.

Screenshots

Include the 5 app screenshots that you plan to include if your app is selected to be released.
importancescreen.PNGtxtbkscreen.PNGstudyscreen.PNGtechscreen.PNGnewsrscreen.PNG